User blogs

Tag search results for: "aura kingdom points aura kingdom points aura kingdom points"
baby
If you are following the escapades of Mione, a World of Warcraft Demon Hunter, you already know of each and every Mythic + dungeon run through the course of Legion. In the latest dungeon run, Mione is back and finishes the Cathedral of Eternal Night on M+15 as well as on time. For the record, +15 can be something many groups can't accomplish, not to mention a solo player!

This is easily the most optimized route I could make, although I will keep looking to find better routes obviously (tyrannical can start to play differently whether or not the route is certainly caused by the same, and you pull slightly less before Agronox and pull a little more afterwards. Maybe I'll get one of these Tyrannical run in the foreseeable future). Invis pot from the beginning is debatable in my experience, the initial few trash packs are Buy Aura Kingdom Gold excessively annoying when soloing as there are overly many abilities to destroy properly without Quickened Sigils (that's too much of a dps loss to select). Rest of the route is approximately trial and error to be aware what I can and can't afford to pull when. I'm mostly gated by single target damage and interrupts inside first half, and also raw survivability within the second half.

Beating +15 with time is pretty much endgame in terms of m+ soloing, so I am very satisfied!

I use Sephuz+AHR for the first few packs, then Cinidaria+Sephuz for the trash in Agronox's room+Agronox himself, to Sephuz+AHR on everything prior to Mephistroth (I usually don't leave combat before Domatrax so I didn't even create a Domatrax specific gearset rip), and Cinidaria+AHR on Mephistroth. I also ditch the Aura Kingdom Points 4p/2p for full offensive stats on Mephistroth too.